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Models Showcase

Models shared by the SO3D.xyz community. Open any of them in the generator to see exactly how it was built, remix it, or print it as-is. Browse the model library by category

Preview of RJ45 broken-latch repair clip
By Krypto
Complexity
Simple (set)
MAIN PURPOSE: Fix a network cable with a snapped latch
Slide the clip sideways over the body of a network plug whose latch has snapped off: its own springy tongue catches in the socket again, so the cable stays plugged in without crimping a new connector.
AR view Open in app
Preview of Standing desk cable spine links
By Krypto
Complexity
Medium
MAIN PURPOSE: Guide cables up a standing desk
Thread a string of links on two 4 mm cords, snap the cables into the C rings and fix the ends to the desk frame and the floor: the spine guides the cables as the desk goes up and down and stops them snagging. Print ten or more.
AR view Open in app
Preview of Monitor arm cable clip
By Krypto
Complexity
Simple (set)
MAIN PURPOSE: Route cables along a monitor arm
Snap the big C onto a 30 mm monitor arm and the cables into the small one: the cables follow the arm wherever you swing the screen instead of hanging in a loop behind it.
AR view Open in app
Preview of Laptop one-push port block
By Krypto
Complexity
Multi-part assembly
MAIN PURPOSE: Dock a laptop with one push
Push the plugs through the wall at your laptop's port spacing (two USB-C and HDMI here), fix them with hot glue and close the lid: docking at the desk becomes one push of the block instead of three fiddly plugs.
AR view Open in app
Preview of Tipping plate balance game
By Krypto
Complexity
Medium
MAIN PURPOSE: Play a stacking and balancing game
A 160 mm plate balanced on a 14 mm post: players take turns placing coins, meeples or dice anywhere on it, and whoever makes the rim touch the table loses. The small foot lets the plate stay level only while the load is centred, so every piece shifts the risk for the next player. Print it as shown, then turn it over so the floor becomes the top.
AR view Open in app
Preview of Stackable flying altitude risers
By Krypto
Complexity
Simple (set)
MAIN PURPOSE: Show how high a flying miniature is
A 25 mm miniature base drops into the top of a riser and each riser nests into the next by its grip foot: every level lifts the model 12 mm and stands for 10 ft of altitude, so flying creatures show their height at a glance and range checks become simple counting instead of notes on paper.
AR view Open in app
Preview of Player-board edge track slider
By Krypto
Complexity
Simple
MAIN PURPOSE: Mark track positions that cannot be knocked off
Clips over the 2 mm edge of a player board and slides along it, with a pointed arm that reaches over the printed score or resource track: unlike a loose cube, the marker cannot be knocked off or nudged one space by an elbow, and the spring jaw holds it on the right square.
AR view Open in app
Preview of Shape-coded cube caps for colour-blind players
By Krypto
Complexity
Simple (set)
MAIN PURPOSE: Make player pieces readable without colour
A thin hexagonal shell drops over a standard 8 mm wooden cube, so one player's cubes are recognisable by shape as well as colour. Print the other players' sets in the triangle, heart, gear or star base types and nobody has to ask which red is which again. Print it as shown, then turn it over so the floor becomes the top.
AR view Open in app
Preview of Line-of-sight laser turret
By Krypto
Complexity
Simple
MAIN PURPOSE: Check true line of sight for a miniature
Stands on the miniature's 25 mm footprint and holds a 12 mm keychain laser crosswise at 27 mm, the eye height of a 28 mm figure: turn the tower and the dot shows exactly what the model can see past terrain, ending arguments that leaning over the table never settles.
AR view Open in app
Preview of Penny-football goal pair
By Krypto
Complexity
Medium (set)
MAIN PURPOSE: Play coin-flicking football on a table
Two open-fronted goals with a netted back wall for the old desk game of penny football: flick three coins in turn, passing each between the other two, and score by sliding the last coin into the goal. The net stops coins dead instead of sending them off the table.
AR view Open in app

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