Showcase

Models Showcase

Models shared by the SO3D.xyz community. Open any of them in the generator to see exactly how it was built, remix it, or print it as-is. Browse the model library by category

Preview of Sphinx rep-tile nesting trays
By Krypto
Complexity
Simple
MAIN PURPOSE: Fill one sphinx-shaped tray exactly with four smaller trays of the same shape
Very few shapes are rep-tiles, shapes that four copies of themselves can tile into a bigger copy of the same shape. The sphinx, six triangles in a lopsided trapezoid, is one of the strangest, found in the 1960s. Print one big tray and four half-size trays: the four small sphinxes fit perfectly inside the big one (turn two of them over), and each of those could in turn be filled with four even smaller ones, forever. A desk tray that doubles as a puzzle.
AR view Open in app
Preview of Salt-dance sound visualiser
By Krypto
Complexity
Simple
MAIN PURPOSE: Watch salt jump into patterns on a membrane over a phone speaker
Sound is invisible until you give it something to move. Slide a phone in through the slot, stretch cling film tight over the top like a drum skin and sprinkle on a little salt. Play a tone-generator app and sweep slowly from 100 to 600 Hz: at certain notes the salt suddenly leaps into rings, stars and grids as the membrane vibrates in sections, and between them it goes still. These are the patterns, called cymatics, that Ernst Chladni showed with a violin bow in 1787.
AR view Open in app
Preview of Crystal-radio chassis
By Krypto
Complexity
Advanced
MAIN PURPOSE: Build a radio that needs no battery and plays AM stations from the radio waves alone
A radio with no battery, no plug and no power at all: the radio waves themselves drive the earpiece. Wind a coil on the tall tube, screw the aerial, ground, diode and earpiece wires to the six terminal holes, and slide a wire along the coil to tune in. This is how people listened in the 1920s, and how soldiers built "foxhole radios" from razor blades in the Second World War. It is quiet and magical: a voice from far away out of nothing.
AR view Open in app
Preview of Kanizsa illusion snack trays
By Krypto
Complexity
Simple (set)
MAIN PURPOSE: Set four notched trays together and a bright square appears that is not there
Put four of these round trays in a square with their notches pointing inwards and a bright white square appears between them, with crisp edges that do not exist. It is the Kanizsa illusion: your brain fills in the outline of a shape it expects to see. Fill them with snacks and watch guests swear the square is there. Cats seem to see it too: in a 2021 citizen-science study, pet cats sat in the invisible square about as often as in a real one.
AR view Open in app
Preview of Air-pruning seedling cell
By Krypto
Complexity
Advanced
MAIN PURPOSE: Grow seedlings whose roots branch at the slotted walls instead of circling the pot
In a solid pot, roots hit the wall and circle round and round, and plants struggle after transplanting. In this cell, the walls are full of tall slots: when a root tip reaches the air at a slot, it dries and stops, and the plant sends out new side roots instead. The result is a dense, fibrous root ball that grabs the soil the moment it is planted out. Nurseries call it air-pruning; it is ideal for trees, tomatoes and anything with a long taproot.
AR view Open in app
Preview of In-bed worm tower
By Krypto
Complexity
Multi-part assembly
MAIN PURPOSE: Compost kitchen scraps right inside a raised bed through a worm tower
Instead of carrying compost to the plants, bring the compost to the plants. Bury the lower half of this tower in a raised bed, drop in some compost worms and feed it vegetable scraps through the lid. Worms come and go through the windows near the bottom, eating the scraps inside and leaving their rich castings out in the bed around the roots. The lid keeps flies and smells in, and one tower feeds roughly a metre of bed.
AR view Open in app
Preview of Strawberry DNA extraction lab
By Krypto
Complexity
Advanced
MAIN PURPOSE: Pull visible strands of DNA out of a strawberry with soap, salt and cold alcohol
You can see DNA with your own eyes. MASH a strawberry in a bag with a spoon of washing-up liquid and a pinch of salt (the soap breaks open the cells, the salt clumps the DNA), pour it through a coffee filter in the FILTER cup, then pour the juice into a test tube in the rack. Trickle ice-cold rubbing alcohol down the side of the tube: a white, cloudy, stringy layer rises up through it, the strawberry's DNA, which you can spool out on a stick in the STIR bay.
AR view Open in app
Preview of Buffon's-needle pi tray
By Krypto
Complexity
Medium
MAIN PURPOSE: Estimate pi by dropping matchsticks on a tray of parallel lines
In 1777 the Comte de Buffon found a way to work out pi with nothing but sticks: drop sticks as long as the gap between parallel lines, and the chance that one lands across a line is exactly 2 divided by pi. Drop 40 mm sticks onto this tray, which has raised lines exactly 40 mm apart, count how many you dropped (N) and how many cross or touch a line (C), and pi is about 2N divided by C. A hundred drops gets close to 3.1; a whole class pooling results gets closer still.
AR view Open in app
Preview of Zhang Heng earthquake ball
By Krypto
Complexity
Medium
MAIN PURPOSE: Detect a tremor when a marble balanced on a slender column falls into the dish
In 132 AD the Chinese astronomer Zhang Heng built the first seismoscope: eight bronze dragons each held a ball, and a tremor made one drop its ball into the mouth of a bronze toad, clanging the alarm and showing the direction of the quake. This is the one-dragon version. A marble sits in a shallow cup on top of a tall, slim screw-in column; a door slam, heavy footsteps or a real tremor tips it off and it lands in the dish with a clatter. Place it on different floors and see which part of the house shakes most.
AR view Open in app
Preview of Monty Hall three-door game
By Krypto
Complexity
Multi-part assembly
MAIN PURPOSE: Play the famous probability puzzle with three lidded boxes, one prize and two duds
You pick one of three doors. The host, who knows where the prize is, opens another door to show a goat, and asks: do you want to switch? Most people say it makes no difference. It does: switching wins two times out of three. Even mathematicians argued about it when it was published in 1990. Hide a prize in one of these three numbered boxes and test it at the table: play twenty rounds each way and the tally does not lie.
AR view Open in app

SO3D.xyz is free and built by one maker. Help keep it running.

Be one of the first supporters this month.