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Models Showcase

Models shared by the SO3D.xyz community. Open any of them in the generator to see exactly how it was built, remix it, or print it as-is. Browse the model library by category

Preview of Bead-and-loop rope puzzle
By Krypto
Complexity
Simple
MAIN PURPOSE: Solve a cord and bead disentanglement puzzle
The classic patience puzzle: thread a cord through the three holes with a large bead on each end so both beads hang on opposite loops, then work out how to bring them together without untying anything. The holes are smaller than the beads, so the only way is to understand the topology.
AR view Open in app
Preview of Hidden coin maze gift box
By Krypto
Complexity
Medium
MAIN PURPOSE: Turn a coin gift into a tilt puzzle
A sealed flat box with a serpentine maze inside: push a coin or rolled banknote in through the side slot and the recipient has to tilt it out again by feel and sound alone, with no window to cheat. It turns a gift of money into a five-minute puzzle.
AR view Open in app
Preview of Steady-hand buzz-wire game base
By Krypto
Complexity
Multi-part assembly
MAIN PURPOSE: Build a steady-hand electric skill game
The fairground skill game in a 220 mm base: bend a coat-hanger wire into a wiggle and push its ends into the two sockets, wire a buzzer, LED and two AA cells inside, and the loop on the wand closes the circuit the moment a hand wobbles. The telescoping cover underneath holds the batteries. Print it as shown, then turn it over so the floor becomes the top.
AR view Open in app
Preview of Hex tile stack caddy
By Krypto
Complexity
Multi-part assembly
MAIN PURPOSE: Store hexagonal board game tiles
Keeps the hexagonal land tiles of a settlement-building board game in one neat stack between games, with a telescoping lid so the box can be tipped on its side in the cupboard.
AR view Open in app
Preview of Initiative tracker card rail
By Krypto
Complexity
Medium
MAIN PURPOSE: Show turn order in role-playing games
Keeps turn order visible in tabletop role-playing games: stand each character's card in the long slot beside its number, and slide the cards along as the fight changes.
AR view Open in app
Preview of Card dealing tray for four decks
By Krypto
Complexity
Simple
MAIN PURPOSE: Deal cards from several decks
A low dealing tray for blackjack, rummy or canasta: up to four shuffled decks lie in it face down, and the dealer slides the top card out through the thumb notch in the low front wall.
AR view Open in app
Preview of Dice tower with staggered baffles
By Krypto
Complexity
Medium
MAIN PURPOSE: Randomise dice rolls and keep dice on the table
Drop dice in the top and they tumble off three staggered ledges inside before rolling out into the tray at the front, so every roll is properly random and nothing leaves the table.
AR view Open in app
Preview of Paperclip spinner board
By Krypto
Complexity
Medium
MAIN PURPOSE: Spin for a number in board games and classroom games
A game spinner made from a paperclip and a pencil: hold the pencil tip in the centre hole through the end of the clip and flick it; it stops on one of eight numbered segments.
AR view Open in app
Preview of 28 mm miniature carry case
By Krypto
Complexity
Multi-part assembly
MAIN PURPOSE: Transport painted miniatures safely
Carries a wargaming army to the club: twelve padded cells hold two 28 mm figures each on their bases, and the telescoping lid keeps them from rattling. Line the cells with foam offcuts.
AR view Open in app
Preview of Wargaming crater terrain
By Krypto
Complexity
Medium
MAIN PURPOSE: Scatter terrain for tabletop wargames
A shell crater for 28 mm tabletop battles: a raised rim around a churned-up floor gives infantry cover, and it paints up quickly with a brown base coat and dry-brushing.
AR view Open in app

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